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Tuesday, March 04, 2008

To the Great D&D Module in the Sky

I learned today from SF Signal that Gary Gygax has passed away at the age of 69.* Gary's games and adventures certainly set the tone of my childhood and early adulthood years. I can say without a doubt that I would not be here (in publishing) if I had not been inspired by the works of Gary Gygax.

If you didn't know, Gary was co-creator for the Dungeons & Drgaons role-playing game, something I can say quite literally changed my life. Prior to D&D, my life had been all comic books and hmm, tether ball? Four square? But in second grade, my brother convinced me that I should ask for D&D for my birthday. So I did.

I've never been the same since. It was one of the few things my brother and I did together. I got all my friends into it. There were always new supplements, and particularly when you got to Advanced Dungeons & Dragons (AD&D), more rule books, modules,** dice, etc. so every holiday there was something to ask for.

AD&D also led to joining the Science Fiction Book Club (SFBC) and the beginnings of a life-long love of science fiction and fantasy. I think it's fair to say that Gygax and AD&D had a huge impact on modern fantasy, as many of its writers were certainly players back in their formative years.

I played AD&D through college, but sadly sold all of my books when we moved out east. I still have a giant bag of dice, and some days still yearn for a couple hours to spend throwing six sided dice to generate characters.
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*I actually learned via IM from Scott Lais, former Asimov's/Analog/Alfred Hitchcock/Ellery Queen rights agent, but this was the first official notice I saw.

**with particular favorites being S1 Tomb of Horrors, S3 Expedition to the Barrier Peaks, B2 The Keep on the Borderlands, D1 - 3 Descent Into the Depths of the Earth, The Shrine of the Kuo-Toa, Vault of the Drow, and G 1 - 3 Against the Giants. We had most of the modules that came out in the late 70s/early 80s, but shortly after then we started to make own adventures, which was the true power of the game.

4 comments:

silk-noir said...

There was a lot of spec fic I never would've read without the various references throughout the first edition books and Dragon Magazine.

ODDVANISH said...

Tomb of Horrors kicked ass!

Tim Akers said...

My wife IMed me about it yesterday. We still play every month, with the same group since college. We'll be rolling for Gary on Saturday.

John Klima said...

@silk-noir Absolutley. I never would have found Moorcock, Zelazny, Leiber, and on and on and on....

@oddvanish That was a rare adventure where my brother acted as the DM. We played it in one evening, it was awesome!

@tim There are days I wish I had an ongoing campaign to step in to, but I just don't have time right now... :(